The range on Living Artillery increases each rank.
Run away from Kog'Maw after he dies!!!!
Kog'Maw doesn't have a good escape ability, so he is especially prone to ganks.
Bio-Arcane Barrage allows Kog'Maw to kill Baron Nashor extremely early. It can be valuable to ward Nashor when Kog'Maw completes his Blade of the Ruined King.
The stats shown here clarify several important Yone versus Kog'Maw matchup stats that can help you interpret the differences and similarities between the pair. For instance, Yone’s KDA ratio ([kills + assists] / deaths) of NaN is more than Kog'Maw’s KDA ratio of NaN, demonstrating that Yone may be more central to his team's team fighting capability than Kog'Maw..
Yone typically has a similar longest kill spree as his opponent does. On average, he takes more damage than Kog'Maw. This commonly reflects different amounts of tankyness, but it can also hint that the champion with more HP has less mobility and thus is unable to flee from further damage when engaged or poked.
Both LoL champions are great. Both champs have their pros and cons. In the game's current meta, Yone usually wins when facing off against Kog'Maw, with a 53.0% win rate. Thus, Yone makes a good counter for Kog'Maw.
While Yone does have a higher win rate than Kog'Maw, when facing one another, Yone also has a greater learning curve that makes him a more time consuming character to learn and master. You should be be fine when picking Yone into Kog'Mawas his relative depth means you may not be able to unleash his full potential without a significant amount of practice beforehand.
Moreover, Yone has only a small amount of utility and CC, a similar amount to Kog'Maw. This often makes her just as valuable during team fights, especially when fighting champions with a ton of burst damage.
While there is not one best champion in League of Legends, in Yone vs Kog'Maw matchups, Yone is the better champion with a noticably higher win rate, more champion depth, and a similar amount of utility to help out your allies during team fights.
Yone is an above average counter to Kog'Maw. You will do well by focussing your actions on keeping up your CS and clearing objectives. If you can do that, you should be able to stand on your own as Yone against Kog'Maw.
If you would like to learn all of the intricacies of Yone to counter Kog'Maw during both the laning and mid / late game phases of League of Legends, you should keep reading to gather a few extra tips and tricks for this matchup. If you mind the build and stats shown here, you will grow your win rate significantly and be that much closer to League of Legends pro players.
Yone usually racks up a similar amount of CS compared to Kog'Maw. Champions who on average don't take many minion kills often don't have to have much CS to be valuable teammates, such as sup champs. They are capable of scaling properly off of their skills, stats, and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, often require a lot of items to be effective. In either case, try to surpass the numbers shown here to do well.
The most crucial items to prioritize in your Yone versus Kog'Maw build include Infinity Edge, Blade of The Ruined King, and Immortal Shieldbow. When Yone combined at least these three pieces in his build, he performed much better when fighting Kog'Maw than with many other commonly used item sets. In fact, Yone boasted an average winrate of 53.0% when playing against Kog'Maw with this counter build.
To have the best chance of vanquishing Kog'Maw as Yone, Yone players should use the Lethal Tempo, Triumph, Legend: Alacrity, Last Stand, Bone Plating, and Unflinching runes from the Precision and Resolve rune sets. Out of all the rune builds we have analyed for Yone vs Kog'Maw face-offs, this composite of runes resulted in the best win rate. In fact, these runes averaged a 53.0% win rate overall.
If you need to get Yone versus Kog'Maw tips and builds for a an individual division, feel free to select one from the selection menu provided above. At first, the stats and strategies displayed are calculated using every round with data with these champions.