Impale is extremely powerful when you use it to position an enemy so your allies can attack them.
Basic attacks reduce the cooldown of Crystal Slash. Use them as often as possible for maximum damage.
Capturing Crystal Spires before attempting neutral objectives or team fights around them improves Skarner's performance in said fights dramatically.
Fizz's attacks becomes more deadly for a few seconds after he uses his empowered attack - keep him away while his trident is glowing!
Fizz is a slippery target when his abilities are not on cooldown - bait him into using them early and follow up with crowd control or hard-hitting attacks!
The stats shown here underscore some strategic Skarner vs. Fizz counter statistics that can help us distinguish the distinctions between the pair. Skarner’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Fizz’s KDA ratio of NaN, showing that Skarner may be more central to his team's team fighting effectiveness than Fizz..
Skarner usually has a significantly smaller longest killing spree than his foe does. On average, he takes more damage than Fizz. This is usually reflective of different amounts of tankyness; however, it can also indicate that the champ with higher HP has less mobility and thus is unable to escape further harm when engaged or poked.
Both LoL champions are great. Both champs have their pros and cons. In League's current meta, Skarner usually loses when playing against Fizz, with a 48.1% win rate. As a result, Skarner makes a bad counter to Fizz.
While Skarner does have a lower win rate than Fizz, when they face off with one another, Skarner also has a lower level of difficulty that makes him a less complex character to develop with. You should be careful when picking Skarner into Fizz.
Additionally, Skarner has a good amount of CC and other utility, a similar amount to Fizz. This often makes her just as valuable during teamfights, especially when facing champions with a lot of burst damage.
While there isn't a single best champion overall in League of Legends, in Skarner vs Fizz matchups, Fizz is the better champion with a lower win rate, less champion complexity, and a similar amount of utility to help out your allied champions during team fights.
Skarner is a somewhat poor counter to Fizz. Focus your actions on maximizing your gold income and destroying objectives. If you can do that, you should hold your own as Skarner against Fizz.
To learn all of the intricacies of Skarner to counter Fizz during both the early game and mid / late game phases of League of Legends, you should continue reading to gather a few extra tricks and insights into this matchup. If you mind the build and tips presented here, you will increase your win rate significantly and be closer to League of Legends pro players.
Skarner typically accumulates a lot less CS relative to Fizz. Champions who typically don't acquire much CS typically don't require much CS to be valuable teammates, such as supports. They are able to scale properly off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, often require a lot of items to be effective. In either situation, try to exceed the values displayed here to do well.
The top items to prioritize in your Skarner versus Fizz build include Black Cleaver, Trinity Force, and Dead Man's Plate. When Skarner bought at least these three pieces in his build, he did a lot better vs. Fizz than with many other typical counter builds. In fact, Skarner had an average winrate of 48.1% battling Fizz with this counter build.
To have the greatest likelihood of defeating Fizz as Skarner, you should use the Conqueror, Triumph, Legend: Alacrity, Last Stand, Transcendence, and Waterwalking runes from the Precision and Sorcery rune sets. Out of all the rune sets that we analyzed for Skarner vs Fizz matchups, this composite of runes yielded the greatest win rate. In fact, these runes provided a 48.1% winrate overall.
If you need to get Skarner versus Fizz tips and builds for a a specific division rank, please select one from the selection menu displayed above. By default, the statistics and guides given are calculated using all rounds completed with these champs.