Sivir's Boomerang Blade returns to her after reaching the max range, so you can shift position to hit enemies who would otherwise have evaded it.
Try saving Spell Shield for enemy abilities that can disable you such as stuns and roots.
Ricochet resets Sivir's basic attack timer on activation, so activating this immediately after landing a normal basic attack will maximize damage output.
Spread out when you see Sona so she can't make your entire team dance.
Kill Sona first, as she will heal up her team if left alone for too long.
The stat comparisons shown here feature some strategic Sivir versus Sona matchup statistics that may help you explain the differences between the pair. As an example, Sivir’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Sona’s ratio of NaN, indicating that Sivir may be more central to her team's team fighting potential than Sona..
Sivir usually has a slightly larger longest kill spree than her matchup does. Commonly, she receives a similar amount of damage to Sona. This typically indicates differing health capacities, yet it can also indicate that the champ with increased health has less agility and thus is not able to escape additional harm when engaged or poked.
Both League champions are great. Both champs have their pros and cons. In the game's current meta, Sivir usually loses when taking on Sona, with a 44.1% win rate. As a result, Sivir makes a poor counter for Sona.
While Sivir does have a much lower win rate compared to Sona, when on opposite teams, Sivir also has a greater learning curve that makes her a more difficult champion to develop with. You should be very concerned when picking Sivir into Sona.
Additionally, Sivir also has almost no amount of utility and CC, a similar amount to Sona. This often makes her just as valuable during team fights, especially when trying to counter champions with a ton of burst damage.
While there isn't a single best champion in League of Legends, in Sivir vs Sona matchups, Sona is the better champion with a much lower win rate, similar champion depth, and a similar amount of utility to help out your allies during team fights.
Sivir is a trash counter to Sona. Make sure you focus your strategy on increasing your gold income and clearing objectives. If you do that, you should hold your own as Sivir against Sona.
To truly master Sivir in order to counter Sona during both the early game and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tips and tricks for this matchup. If you listen to the build and tips presented here, you should grow your win rate by a lot and be closer to League of Legends pro players.
Sivir most often gets much more CS relative to Sona. Champs who on average don't earn much CS typically don't have to have much CS to be effective, such as support champions. These kinds of champions are able to scale properly off of their skills, stats, and first items alone. Yet, champions with a lot of CS, such as hyper-carries, usually require a lot of items to be effective. In either case, try to surpass the values reported on this page to do well.
The top items to have in your Sivir versus Sona build consist of Lord Dominik's Regards, Bloodthirster, and Navori Quickblades. When Sivir included at least these three pieces in her build, she performed much better when fighting Sona than with most other typical counter builds. In fact, Sivir had an average win rate of 44.1% when countering Sona with these items in her kit.
To have the highest chance of crushing Sona as Sivir, you should use the Lethal Tempo, Presence of Mind, Legend: Bloodline, Coup de Grace, Biscuit Delivery, and Magical Footwear runes from the Precision and Inspiration rune sets. Of all the rune sets that we analyzed for Sivir vs Sona counter picks, this order of runes yielded the highest win rate. Notably, these runes averaged a 44.1% win rate overall.
If you need to get Sivir versus Sona tips and matchup stats and build suggestions for a a specific division, feel free to select one from the selection menu shown above. By default, the stats and guides displayed are calculated using every round completed with these champions.