Sivir's Boomerang Blade returns to her after reaching the max range, so you can shift position to hit enemies who would otherwise have evaded it.
Try saving Spell Shield for enemy abilities that can disable you such as stuns and roots.
Ricochet resets Sivir's basic attack timer on activation, so activating this immediately after landing a normal basic attack will maximize damage output.
Leaving the Smoke Screen's area of effect removes the harmful effect immediately.
Graves deals mostly physical damage so Armor is an effective counter.
The stat comparisons shown on this page underscore several influential Sivir versus Graves matchup stats that can help you figure out the distinctions between this pair of champions. For instance, Sivir’s KDA ratio ([kills + assists] / deaths) of NaN is more than Graves’s ratio of NaN, indicating that Sivir may be more central to her team's team fighting effectiveness than Graves..
Sivir typically has a slightly smaller longest kill spree than her counter does. On average, she takes less damage than Graves. This is usually reflective of differing health capacities, yet it can also illustrate that the one champ has less agility and thus is unable to escape additional damage when engaged or poked.
Both League champions are great champions. Both have their pros and cons. In League's current meta, Sivir usually loses when facing off against Graves, with a 47.7% win rate. Thus, Sivir makes a poor counter for Graves.
While Sivir does have a lower winrate than Graves, when on opposite teams, Sivir also has a greater difficulty level that makes her a more difficult champ to pick up and master. You may get destroyed when picking Sivir into Graves.
Moreover, Sivir also has only a small amount of utility and CC, a similar amount to Graves. This makes her just as valuable during teamfights, especially when fighting champions with a ton of burst damage.
While there is not a single best champion in League of Legends, in Sivir vs Graves matchups, Graves is the better champ with a lower win rate, more champion depth, and a similar amount of utility to help out your team members during team fights.
Sivir is a trash counter to Graves. Focus your tactics on keeping up your CS and taking out objectives. If you are able to do that, you should be able to stand on your own as Sivir against Graves.
To learn all of the intricacies of Sivir to counter Graves during both the early game and mid / late game phases of League of Legends, you should keep reading to gather a few extra tips and tricks for this matchup. If you listen to the build and stats displayed here, you will increase your win rate by a lot and be that much closer to League of Legends pro players.
Sivir most often gets much more CS as Graves. Champs who on average don't get much CS often don't need much CS to be valuable teammates, such as supports. They are capable of scaling well off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, usually have to have a lot of items to be effective. In either situation, try to do better than the numbers displayed here to do well.
The most crucial items to prioritize in your Sivir versus Graves build consist of Lord Dominik's Regards, Bloodthirster, and Navori Quickblades. When Sivir included at least these three items in her build, she performed a lot better against Graves than with many other commonly used counter builds. In fact, Sivir boasted an average win rate of 47.7% when playing against Graves with this build.
To have the highest chance of vanquishing Graves as Sivir, Sivir players should take the Lethal Tempo, Presence of Mind, Legend: Bloodline, Coup de Grace, Absolute Focus, and Gathering Storm runes from the Precision and Sorcery rune sets. Of all the rune combinations players used for Sivir vs Graves counterpicks, this combo of runes yielded the best win rate. Moreover, these runes averaged a 47.7% winrate overall.
If you want to get Sivir vs Graves tips and builds for a an individual division rank, feel free to select one from the selection menu displayed above. By default, the statistics and build suggestions given are computed using all games finished with these champions.