Nasus is prone to being kited. Try not to engage him at full Health.
Max rank Wither is a very effective counter to Attack Damage characters, so try to avoid getting caught alone by it.
While transformed by his ultimate, Nasus is stronger than most champions in the League. Engage him only if you have a clear advantage.
The stat comparisons provided here underscore several important Seraphine versus Nasus matchup statistics that may help you distinguish the distinctions between these two champions. For instance, Seraphine’s KDA ratio ([kills + assists] / deaths) of NaN is better than Nasus’s KDA ratio of NaN, highlighting that Seraphine may be more central to her team's team fighting capacity than Nasus. This observation is in large part caused by the differences in assists.
Seraphine usually has a slightly smaller longest kill spree than her foe does. Commonly, she takes less damage than Nasus. This typically indicates differing health capacities, yet it can also indicate that the one champ has less mobility and thus is not able to escape additional harm when poked or engaged.
Both League champions are great champions. Both champs have their pros and cons. In the game's current meta, Seraphine usually fairs equally well when taking on Nasus, with a 49.5% win rate. Therefore, Seraphine makes an ok counter for Nasus.
While Seraphine does have a lower winrate compared to Nasus, when on opposite teams, Seraphine also has a much lower difficulty level that makes her a less challenging champion to learn. You still need to be cautious when picking Seraphine into Nasus.
Moreover, Seraphine also has a great amount of CC and other utility, a similar amount to Nasus. This often makes her just as valuable during teamfights, especially when facing champions with a lot of burst damage.
While there isn't one best champion for every situation in League of Legends, in Seraphine vs Nasus matchups, Nasus is the better champ with a similar win rate, less champion complexity, and a similar amount of utility to help out your allies during team fights.
Seraphine is a somewhat poor counter to Nasus. You will do well by focussing your gameplay on increasing your CS and taking out objectives. If you do that, you should be able to stand on your own as Seraphine against Nasus.
If you would like to truly master Seraphine to counter Nasus during both the lane and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tips and tricks for this matchup. If you mind the build and stats presented above, you will grow your win rate by a lot and be that much closer to League of Legends pro players.
Seraphine typically accumulates less CS as Nasus. Champions who on average don't acquire many minion kills usualy don't need much CS to be effective, such as supports. These kinds of champions are capable of scaling properly off of their abilities and first items alone. Yet, champions with a lot of CS, such as hyper-carries, often require many items to be effective. In either situation, try to exceed the values displayed here to do well.
The most crucial items to focus on in your Seraphine versus Nasus build include Ardent Censer, Staff of Flowing Water, and Moonstone Renewer. When Seraphine incorporated at least these three pieces in her build, she did a lot better vs. Nasus than with many other typical counter builds. In fact, Seraphine boasted an average win rate of 49.5% battling Nasus with this counter build.
To have the highest chance of beating Nasus as Seraphine, you should take the Summon Aery, Manaflow Band, Transcendence, Gathering Storm, Triple Tonic, and Cosmic Insight runes from the Sorcery and Inspiration rune sets. Out of all the rune combinations we have analyed for Seraphine vs Nasus matchups, this set of runes resulted in the best win rate. Moreover, these runes gave a 49.5% winrate overall.
If you need to get Seraphine versus Nasus tips and matchup stats and build suggestions for a a particular division rank, feel free to choose one from the selection menu above. At first, the stats and guides shown are computed using all matches completed with these champs.