Be wary of Cassiopeia's damage potential with Twin Fang when she has you poisoned.
Turn away from Cassiopeia when she is casting Petrifying Gaze to get slowed instead of stunned.
The stat comparisons provided here emphasize several important Seraphine versus Cassiopeia matchup stats that may help us distinguish the distinctions between the pair. As an example, Seraphine’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Cassiopeia’s ratio of NaN, showing that Seraphine may be more central to her team's team fighting effectiveness than Cassiopeia. This observation is in large part fueled by the differences in assists.
Seraphine often has a slightly smaller longest killing spree than her opponent does. Typically, she receives less damage than Cassiopeia. This often reflects differing health capacities, yet it can also indicate that the champion with increased health has less mobility and thus is not able to flee from additional damage when engaged or poked.
Both LoL champions are great. Both have their pros and cons. In League's current meta, Seraphine usually fairs equally well when facing off against Cassiopeia, with a 50.4% win rate. As a result, Seraphine makes an ok counter to Cassiopeia.
While Seraphine does have a higher win rate than Cassiopeia, when on opposite teams, Seraphine also has a much lower difficulty level that makes her a less challenging character to learn and master. You still need to be cautious when picking Seraphine into Cassiopeia.
Additionally, Seraphine has a great deal of utility and CC, a similar amount to Cassiopeia. This often makes her just as valuable during team fights, especially when trying to counter champions with a ton of burst damage.
While there is not one best champion for every situation in League of Legends, in Seraphine vs Cassiopeia matchups, Seraphine is the better champ with a similar win rate, less champion complexity, and a similar amount of utility to help out your allied champions during late stage team fights.
Seraphine is a decent counter for Cassiopeia. Make sure you focus your strategy on maximizing your gold and cs and destroying objectives. If you are able to do that, you should do very well as Seraphine against Cassiopeia.
If you would like to learn all of the intricacies of Seraphine to counter Cassiopeia during both the laning and mid / late game phases of League of Legends, you should keep reading to learn a few extra tricks and insights into this matchup. If you listen to the build and tips shown above, you will grow your win rate by a lot and be that much closer to League of Legends pro players.
Seraphine typically gets less CS relative to Cassiopeia. Champs who on average don't take many minion kills usualy don't have to have much CS to be valuable teammates, such as supports. They are capable of scaling well off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, usually require many items to be effective. In either situation, try to do better than the numbers shown here to do well.
The most crucial items to focus on in your Seraphine versus Cassiopeia build consist of Seraph's Embrace, Celestial Opposition, and Moonstone Renewer. When Seraphine combined at least these three items in her build, she did a lot better when facing Cassiopeia than with many other commonly used builds. In fact, Seraphine had an average winrate of 50.4% battling Cassiopeia with this build.
To have the highest probability of annihilating Cassiopeia as Seraphine, Seraphine players should take the Summon Aery, Manaflow Band, Transcendence, Gathering Storm, Triple Tonic, and Cosmic Insight runes from the Sorcery and Inspiration rune sets. Of all the runes players chose for Seraphine vs Cassiopeia battles, this order of runes resulted in the best win rate. Notably, these runes averaged a 50.4% win rate overall.
If you want to view Seraphine vs Cassiopeia tips and counter stats for a a particular player tier, please choose one from the selection menu displayed above. By default, the statistics and strategies displayed are computed using all matches completed with these champs.