Staying behind creeps can prevent you from being Rocket Grabbed. Blitzcrank's Rocket Grab only pulls the first enemy target it encounters.
Blitzcrank's passive Mana Barrier grants him a shield when he is low on health.
The stat comparisons shown here feature several valuable Seraphine against Blitzcrank matchup stats that can help us grasp the differences between this set of champions. For instance, Seraphine’s KDA ratio ([kills + assists] / deaths) of NaN is better than Blitzcrank’s ratio of NaN, highlighting that Seraphine may be more central to her team's team fighting potential than Blitzcrank..
Seraphine typically has a slightly larger longest kill spree than her counter does. On average, she receives less damage than Blitzcrank. This commonly reflects different amounts of tankyness; however, it can also imply that the champ with increased health has less agility and thus is unable to flee from additional damage when engaged or poked.
Both LoL champions are great. Both champs have their strengths, weaknesses, and counters. In the game's current meta, Seraphine usually loses when playing against Blitzcrank, with a 48.1% win rate. Therefore, Seraphine makes a poor counter to Blitzcrank.
While Seraphine does have a lower winrate compared to Blitzcrank, when facing one another, Seraphine also has a much lower learning curve that makes her a less time consuming champion to learn and master. You still need to be cautious when picking Seraphine into Blitzcrank.
Moreover, Seraphine also has a lot of utility and CC, a similar amount to Blitzcrank. This makes her just as valuable during teamfights, especially when trying to counter champions with a lot of burst damage.
While there is not a single best champion overall in League of Legends, in Seraphine vs Blitzcrank matchups, Blitzcrank is the better champion with a lower win rate, less champion complexity, and a similar amount of utility to help out your allies during teamfights.
Seraphine is a somewhat poor counter for Blitzcrank. You will do well by focussing your gameplay on increasing your CS and taking out objectives. If you are able to do that, you should hold your own as Seraphine against Blitzcrank.
To truly master Seraphine to counter Blitzcrank during both the early game and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tricks and insights into this matchup. If you listen to the build and stats presented here, you should increase your win rate by a lot and be closer to League of Legends pro players.
Seraphine often racks up much more CS as Blitzcrank. Champions who on average don't get many minion kills usualy don't have to have much CS to be valuable teammates, such as supports. These kinds of champions are able to scale properly off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, usually have to have several high cost items to be effective. In either situation, try to surpass the values displayed here to do well.
The most important items to prioritize in your Seraphine versus Blitzcrank build consist of Seraph's Embrace, Bloodsong, and Staff of Flowing Water. When Seraphine bought at least these three items in her build, she did significantly better countering Blitzcrank than with most other common item sets. In fact, Seraphine had an average winrate of 48.1% when playing against Blitzcrank with these items in her kit.
To have the highest likelihood of beating Blitzcrank as Seraphine, you should equip the Summon Aery, Manaflow Band, Transcendence, Gathering Storm, Triple Tonic, and Cosmic Insight runes from the Sorcery and Inspiration rune sets. Out of all the rune sets players chose for Seraphine vs Blitzcrank clashes, this blending of runes resulted in the highest win rate. Moreover, these runes provided a 48.1% winrate overall.
If you want to get Seraphine x Blitzcrank tips and matchup stats and build suggestions for a an individual player tier, feel free to select one from the selection menu provided above. By default, the statistics and build suggestions given are computed using every match with data with these champs.