Try and keep targets in the range of your Flamespitter. It can deal a lot of damage overtime.
If you are winning a fight you can use your ultimate to wall off an escape path.
Try and pace yourself to stay in the Danger Zone to maximize your effectiveness. It is easy to overheat if you rapidly use your abilities.
The stat comparisons shown here underscore several critical Rumble against Rell matchup stats that may help us distinguish the distinctions between the pair. For instance, Rumble’s KDA ratio ([kills + assists] / deaths) of NaN is more than Rell’s KDA ratio of NaN, demonstrating that Rumble may be more central to his team's team fighting capacity than Rell. This observation is largely a result of the difference in kills.
Rumble typically has a much larger longest killing spree than his enemy does. On average, he takes a similar amount of damage to Rell. This typically indicates different amounts of tankyness, yet it can also illustrate that the champion with higher health has less mobility and thus is unable to escape further harm when poked or engaged.
Both League of Legends champions are great champions. Both champs have their strengths, weaknesses, and counters. In League's current meta, Rumble usually fairs equally well when trying to fight Rell, with a 49.0% win rate. Thus, Rumble makes an ok counter for Rell.
While Rumble does have a lower winrate than Rell, when they face off with one another, Rumble also has a much greater difficulty level that makes him a more time consuming champ to pick up and master. You still need to be cautious when picking Rumble into Rellas his relative depth means that you may not be able to unleash his full potential without a lot of practice beforehand.
Furthermore, Rumble has almost no amount of utility and CC, a similar amount to Rell. This makes her just as valuable during team fights, especially when facing champions with a lot of burst damage.
While there isn't one best champion in League of Legends, in Rumble vs Rell matchups, Rell is the better champion with a similar win rate, more champion depth, and a similar amount of utility to help out your allied champions during teamfights.
Rumble is a somewhat poor counter to Rell. You will do well by focussing your play on increasing your gold income and destroying objectives. If you are able to do that, you should do very well as Rumble against Rell.
To learn all of the intricacies of Rumble to counter Rell during both the early game and mid / late game phases of League of Legends, you should keep reading to learn a few extra lessons on this matchup. If you listen to the build and stats displayed here, you should increase your win rate by a lot and be closer to League of Legends pro players.
Rumble on average picks up much more CS as Rell. Champions who typically don't earn many minion kills often don't have to have much CS to be valuable teammates, such as supports. These kinds of champions are capable of scaling well off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, typically need a lot of items to be effective. In either case, try to do better than the numbers reported here to do well.
The ideal items to use in your Rumble versus Rell build include Hextech Rocketbelt, Stormsurge, and Liandry's Torment. When Rumble used at least these three items in his build, he did significantly better against Rell than with many other common builds. In fact, Rumble boasted an average win rate of 49.0% when countering Rell with these items in his kit.
To have the greatest chance of beating Rell as Rumble, Rumble players should use the Arcane Comet, Nimbus Cloak, Absolute Focus, Scorch, Bone Plating, and Unflinching runes from the Sorcery and Resolve rune sets. Of all the rune sets players used for Rumble vs Rell counters, this order of runes resulted in the greatest win rate. In fact, these runes averaged a 49.0% winrate overall.
By default, tips, stats, and builds on how to beat Rell as Rumble are displayed for every ranked division. To scope the stats and builds to a specific skill level, you should use the selection menu earlier on the page.