Cull the Meek drains an enormous amount of life when used in the middle of the fray. You can use this to bait opponents into thinking you are weaker than you really are.
Slice and Dice excels at harassing maneuvers. Slice in, follow up with another skill and then Dice back out to safety.
Cooldown reduction is especially good for Renekton, allowing him to both quickly build up and use his Fury.
The stats provided here clarify several important Renekton vs. Naafiri counter statistics that can help you appreciate the distinctions between the two. As an example, Renekton’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Naafiri’s ratio of NaN, demonstrating that Renekton may be more central to his team's team fighting effectiveness than Naafiri..
Renekton normally has a slightly smaller longest kill spree than his opponent does. Typically, he receives more damage than Naafiri. This commonly reflects differing health capacities, but it can also indicate that the one champ has less agility and thus is unable to flee from further damage when engaged or poked.
Both League champions are great champions. Both have their pros and cons. In the game's current meta, Renekton usually loses when facing off against Naafiri, with a 48.5% win rate. Thus, Renekton makes a poor counter to Naafiri.
While Renekton does have a lower winrate compared to Naafiri, when on opposite teams, Renekton also has a greater learning curve that makes him a more difficult champ to pick up and master. You should be careful when picking Renekton into Naafiri.
Furthermore, Renekton also has only a small amount of CC and other utility, a similar amount to Naafiri. This makes her just as valuable during team fights, especially when fighting champions with a lot of burst damage.
While there isn't a single best champion for every situation in League of Legends, in Renekton vs Naafiri matchups, Naafiri is the better champion with a lower win rate, more champion depth, and a similar amount of utility to help out your teammates during late stage team fights.
Renekton is a somewhat poor counter to Naafiri. Focus your tactics on increasing your gold and cs and destroying objectives. If you can do that, you should hold your own as Renekton against Naafiri.
If you would like to learn all of the intricacies of Renekton in order to counter Naafiri during both the laning and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tricks and insights into this matchup. If you mind the build and suggestions displayed above, you should increase your win rate by a lot and be that much closer to League of Legends pro players.
Renekton often picks up a similar amount of CS compared to Naafiri. Champs who on average don't acquire much CS usualy don't need much CS to be effective, such as supports. They are capable of scaling properly off of their skills, stats, and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, usually need many items to be effective. In either case, try to exceed the numbers displayed on this page to do well.
The most important items to focus on in your Renekton versus Naafiri build consist of Experimental Hexplate, Spear of Shojin, and Sundered Sky. When Renekton used at least these three pieces in his build, he did a lot better when fighting Naafiri than with many other commonly used counter builds. In fact, Renekton had an average win rate of 48.5% battling Naafiri with this counter build.
To have the greatest chance of vanquishing Naafiri as Renekton, Renekton players should take the Conqueror, Triumph, Legend: Alacrity, Last Stand, Bone Plating, and Unflinching runes from the Precision and Resolve rune sets. Out of all the runes players used for Renekton vs Naafiri counter picks, this mixture of runes yielded the best win rate. In fact, these runes gave a 48.5% winrate overall.
If you want to see Renekton vs Naafiri tips and counter builds for a a specific player tier, feel free to select one from the selection menu shown above. At first, the statistics and build suggestions shown are calculated using all games run with these champions.