Pale Cascade orbs only last a few seconds. Avoid Diana and engage her after the shield dissipates.
Diana can play very aggressively if she uses Lunar Rush without Moonlight, but you can punish her by slowing or stunning her when she has no way to get back into position.
Dodge Crescent Strike, or move to safety if you are affected by Moonlight.
The stat comparisons shown on this page highlight several valuable Rell vs. Diana matchup stats that can help us appreciate the distinctions between the pair. For instance, Rell’s KDA ratio ([kills + assists] / deaths) of NaN is more than Diana’s ratio of NaN, indicating that Rell may be more central to her team's team fighting potential than Diana. This observation is largely fueled by the differences in assists.
Rell often has a significantly smaller longest kill spree than her enemy does. Commonly, she takes a similar amount of damage to Diana. This often reflects different amounts of tankyness, yet it can also hint that the one champ has less mobility and thus is not able to escape further damage when engaged or poked.
Both League of Legends champions are great champions. Both champs have their pros and cons. In League's current meta, Rell usually fairs equally well when trying to fight Diana, with a 50.1% win rate. As a result, Rell makes an ok counter for Diana.
While Rell does have a higher winrate compared to Diana, when they face off with one another, Rell also has a much lower difficulty level that makes her a less difficult champ to pick up and master. You still need to be cautious when picking Rell into Diana.
Additionally, Rell also has a great amount of utility and CC, a similar amount to Diana. This makes her just as valuable during teamfights, especially when fighting champions with a lot of burst damage.
While there is not one best champion overall in League of Legends, in Rell vs Diana matchups, Rell is the better champion with a similar win rate, less champion complexity, and a similar amount of utility to help out your teammates during team fights.
Rell is a decent counter to Diana. Focus your strategy on maximizing your gold and cs and clearing objectives. If you can do that, you should do very well as Rell against Diana.
To learn all of the intricacies of Rell to counter Diana during both the laning and mid / late game phases of League of Legends, you should continue reading to gather a few extra tricks and insights into this matchup. If you pay attention to the build and tips shown above, you will increase your win rate significantly and be closer to League of Legends pro players.
Rell typically accumulates a lot less CS as Diana. Champions who typically don't take much CS usualy don't have to have much CS to be valuable teammates, such as support champions. They are able to scale well off of their skills, stats, and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, usually have to have several high cost items to be effective. In either situation, try to surpass the values shown here to do well.
The ideal items to prioritize in your Rell versus Diana build include Zeke's Convergence, Knight's Vow, and Solstice Sleigh. When Rell combined at least these three pieces in her build, she did significantly better when fighting Diana than with most other typical item sets. In fact, Rell had an average win rate of 50.1% when playing against Diana with this build.
To have the greatest chance of crushing Diana as Rell, Rell players should equip the Glacial Augment, Hextech Flashtraption, Minion Dematerializer, Cosmic Insight, Bone Plating, and Unflinching runes from the Inspiration and Resolve rune sets. Out of all the rune sets players chose for Rell vs Diana matchups, this combination of runes resulted in the highest win rate. Notably, these runes gave a 50.1% win rate overall.
If you need to see Rell x Diana tips and builds for a a distinct division, feel free to choose one from the selection menu provided above. By default, the stats and guides displayed are calculated using all rounds with data with both champs.