Rakan's dash speeds increase with his Move Speed. Use the extra speed to surprise your enemies!
Danger is as fun as you let it be.
Rakan requires allies near him to make the most out of his tools.
Jhin places invisible traps around the map. Watch where you step!
Jhin's attacks are quite potent, but he runs out of ammo after the 4th shot. Use this window to jump him and burst him down.
Deadly Flourish only roots those hit by one of Jhin's basic attacks, traps, or allies within the last 4 seconds.
The stats shown here clarify several strategic Rakan versus Jhin counter stats that can help us grasp the differences between the pair. For instance, Rakan’s KDA ratio ([kills + assists] / deaths) of NaN is better than Jhin’s KDA ratio of NaN, indicating that Rakan may be more central to his team's team fighting potential than Jhin. This observation is largely fueled by the differences in assists.
Rakan normally has a significantly smaller longest killing spree than his matchup does. Typically, he receives a similar amount of damage to Jhin. This typically indicates differing health capacities, but it can also illustrate that the champion with higher health has less mobility and thus is not able to escape further damage when poked or engaged.
Both League champions are great champions. Both champs have their pros and cons. In League's current meta, Rakan usually fairs equally well when taking on Jhin, with a 50.4% win rate. Thus, Rakan makes an ok counter for Jhin.
While Rakan does have a higher win rate than Jhin, when on opposite teams, Rakan also has a lower learning curve that makes him a less time consuming champion to develop with. You still need to be cautious when picking Rakan into Jhin.
Moreover, Rakan also has a very large amount of CC and other utility, a similar amount to Jhin. This makes her just as valuable during teamfights, especially when trying to counter champions with a ton of burst damage.
While there is not a single best champion for every situation in League of Legends, in Rakan vs Jhin matchups, Rakan is the better champ with a similar win rate, less champion complexity, and a similar amount of utility to help out your teammates during teamfights.
Rakan is a decent counter for Jhin. Focus your strategy on increasing your CS and clearing objectives. If you do that, you should be able to stand on your own as Rakan against Jhin.
If you would like to truly master Rakan to counter Jhin during both the early game and mid / late game phases of League of Legends, you should keep reading to pick up a few extra tips and tricks for this matchup. If you listen to the build and stats shown above, you will grow your win rate by a lot and be that much closer to League of Legends pro players.
Rakan typically picks up a lot less CS compared to Jhin. Champs who typically don't earn much CS usualy don't have to have much CS to be valuable teammates, such as support champions. These kinds of champions are capable of scaling well off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, typically have to have several high cost items to be effective. In either case, try to exceed the values displayed on this page to do well.
The best items to use in your Rakan versus Jhin build consist of Trailblazer, Knight's Vow, and Locket of the Iron Solari. When Rakan combined at least these three pieces in his build, he did a lot better against Jhin than with many other common builds. In fact, Rakan boasted an average win rate of 50.4% when countering Jhin with this build.
To have the highest likelihood of coming out on top against Jhin as Rakan, you should equip the Guardian, Font of Life, Second Wind, Unflinching, Ultimate Hunter, and Zombie Ward runes from the Resolve and Domination rune sets. Of all the rune combinations we have analyed for Rakan vs Jhin face-offs, this set of runes yielded the best win rate. Notably, these runes averaged a 50.4% winrate overall.
If you want to view Rakan x Jhin tips and counter builds for a a specific rank, please choose one from the selection menu displayed above. By default, the stats and build suggestions displayed are computed using all games finished with these champs.