Decoy and Nimbus Strike work well together to quickly strike your enemy and get out before they can retaliate.
Try using Decoy near brush to make an enemy overreact to your movement.
Try to think of Sand Soldiers as fire. Don't stand in the fire.
Azir relies on his soldiers to deal damage and can only move them so often. Try to capitalize on windows of time when his soldiers are stationary.
Azir has immense damage over a prolonged amount of time but lacks the upfront burst of other mages. Try to burst him out before he can turn a confrontation around.
The stat comparisons provided here highlight several significant Wukong versus Azir counter stats that may help us explain the differences and similarities between the two. As an example, Wukong’s KDA ratio ([kills + assists] / deaths) of NaN is better than Azir’s ratio of NaN, demonstrating that Wukong may be more central to his team's team fighting capacity than Azir..
Wukong normally has a similar longest killing spree as his matchup does. On average, he receives more damage than Azir. This commonly reflects differing health capacities, but it can also imply that the champion with higher HP has less mobility and thus is not able to escape further damage when engaged or poked.
Both League champs are great. Both champs have their pros and cons. In the game's current meta, Wukong usually loses when facing off against Azir, with a 44.9% win rate. Thus, Wukong makes a poor counter for Azir.
While Wukong does have a much lower winrate than Azir, when facing one another, Wukong also has a much lower difficulty level that makes him a less complex champ to pick up and master. You should expect to face a difficult match when picking Wukong into Azir.
Furthermore, Wukong also has a good amount of utility and CC, a similar amount to Azir. This often makes her just as valuable during team fights, especially when facing champions with a ton of burst damage.
While there isn't a single best champion overall in League of Legends, in Wukong vs Azir matchups, Azir is the better champion with a much lower win rate, less champion complexity, and a similar amount of utility to help out your teammates during teamfights.
Wukong is a garbage counter to Azir. Focus your actions on keeping up your gold and cs and taking out objectives. If you do that, you should be able to stand on your own as Wukong against Azir.
To truly master Wukong in order to counter Azir during both the early game and mid / late game phases of League of Legends, you should continue reading to learn a few extra tips and tricks for this matchup. If you pay attention to the build and suggestions displayed here, you should grow your win rate by a lot and be closer to League of Legends pro players.
Wukong on average accumulates less CS compared to Azir. Champs who typically don't acquire much CS usualy don't require much CS to be valuable teammates, such as support champions. They are able to scale well off of their skills, stats, and first items alone. Yet, champs with a lot of CS, such as hyper-carries, usually require many items to be effective. In either case, try to exceed the values reported here to do well.
The best items to use in your Wukong versus Azir build consist of Trinity Force, Spear of Shojin, and Sundered Sky. When Wukong included at least these three items in his build, he performed a lot better countering Azir than with most other typical builds. In fact, Wukong boasted an average win rate of 44.9% when playing against Azir with this counter build.
To have the best likelihood of crushing Azir as Wukong, you should take the Conqueror, Triumph, Legend: Alacrity, Last Stand, Cosmic Insight, and Magical Footwear runes from the Precision and Inspiration rune sets. Of all the rune builds we have analyed for Wukong vs Azir fights, this set of runes resulted in the greatest win rate. Moreover, these runes gave a 44.9% win rate overall.
If you want to view Wukong versus Azir tips and counter builds for a a distinct division, feel free to choose one from the selection menu shown above. At first, the stats and build suggestions shown are computed using every game with data with both champs.