If you have trouble landing Prismatic Barrier, remember that it returns to you after it reaches max range. Try positioning yourself to hit your allies with its return trip.
Lux has great zone control abilities. Try to set up Lucent Singularity to prevent an enemy's advance or escape.
Lucent Singularity is a great scouting tool. Try throwing it into brush before walking into it to check for ambushes.
The stat comparisons shown here show several important Lux against Bel'Veth matchup statistics that may help us understand the distinctions between the pair. Lux’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Bel'Veth’s ratio of NaN, showing that Lux may be more central to her team's team fighting potential than Bel'Veth. This observation is in large part caused by the differences in assists.
Lux normally has a slightly smaller longest killing spree than her enemy does. Typically, she takes less damage than Bel'Veth. This is usually reflective of differing health capacities, but it can also imply that the one champ has less mobility and thus is not able to kite away from further damage when poked or engaged.
Both LoL champions are great champions. Both champs have their pros and cons. In League's current meta, Lux usually loses when playing against Bel'Veth, with a 47.7% win rate. Therefore, Lux makes a poor counter for Bel'Veth.
While Lux does have a lower win rate than Bel'Veth, when on opposite teams, Lux also has a much lower learning curve that makes her a less complex champion to pick up and master. You should expect to face a difficult match when picking Lux into Bel'Veth.
Additionally, Lux also has a good amount of CC and other utility, a similar amount to Bel'Veth. This makes her just as valuable during teamfights, especially when trying to counter champions with a ton of burst damage.
While there is not one best champion for every situation in League of Legends, in Lux vs Bel'Veth matchups, Bel'Veth is the better champ with a lower win rate, less champion complexity, and a similar amount of utility to help out your allies during team fights.
Lux is a bad counter to Bel'Veth. Focus your actions on maximizing your gold income and taking out objectives. If you are able to do that, you should be able to stand on your own as Lux against Bel'Veth.
To learn all of the intricacies of Lux to counter Bel'Veth during both the lane and mid / late game phases of League of Legends, you should continue reading to gather a few extra tips and tricks for this matchup. If you pay attention to the build and suggestions presented here, you should grow your win rate by a lot and be that much closer to League of Legends pro players.
Lux often picks up more CS compared to Bel'Veth. Champs who on average don't acquire much CS often don't require much CS to be valuable teammates, such as sup champs. They are able to scale well off of their abilities and first items alone. Yet, champions with a lot of CS, such as hyper-carries, usually have to have a lot of items to be effective. In either situation, try to surpass the values shown here to do well.
The most important items to focus on in your Lux versus Bel'Veth build include Rabadon's Deathcap, Stormsurge, and Luden's Companion. When Lux combined at least these three items in her build, she performed a lot better when facing Bel'Veth than with most other typical item sets. In fact, Lux boasted an average winrate of 47.7% battling Bel'Veth with this counter build.
To have the highest probability of crushing Bel'Veth as Lux, Lux players should use the Arcane Comet, Manaflow Band, Transcendence, Scorch, Coup de Grace, and Presence of Mind runes from the Sorcery and Precision rune sets. Out of all the rune combinations that we analyzed for Lux vs Bel'Veth battles, this mixture of runes yielded the greatest win rate. In fact, these runes gave a 47.7% winrate overall.
If you want to view Lux x Bel'Veth tips and matchup stats and build suggestions for a a particular skill level, please select one from the selection menu displayed above. At first, the statistics and build suggestions given are computed using every round with data with both champs.