For optimal burst, try to combine Relentless Pursuit into Piercing Light.
Ardent Blaze actually explodes in a star pattern. Try to line it up so the spokes hit enemy champions.
Because of Lightslinger, Lucian benefits more from Attack Damage than he does from Attack Speed.
Once you have chosen an angle for The Culling, you cannot change it. Pick your moment well!
The stats shown here feature several valuable Lucian vs. Seraphine counter stats that may help us realize the differences and similarities between the two. Lucian’s KDA ratio ([kills + assists] / deaths) of NaN is more than Seraphine’s KDA ratio of NaN, indicating that Lucian may be more central to his team's team fighting capability than Seraphine. This observation is in large part caused by the difference in kills.
Lucian often has a much larger longest killing spree than his counter does. On average, he receives more damage than Seraphine. This commonly reflects differing health capacities; however, it can also hint that the one champion has less agility and thus is not able to flee from further damage when poked or engaged.
Both LoL champions are great champions. Both champs have their pros and cons. In the game's current meta, Lucian usually loses when taking on Seraphine, with a 48.5% win rate. Therefore, Lucian makes a bad counter for Seraphine.
While Lucian does have a lower winrate compared to Seraphine, when facing one another, Lucian also has a much greater learning curve that makes him a more time consuming champ to pick up and master. You still need to be cautious when picking Lucian into Seraphine.
Furthermore, Lucian has almost no amount of utility and CC, a similar amount to Seraphine. This makes her just as valuable during teamfights, especially when trying to counter champions with a ton of burst damage.
While there isn't a single best champion for every situation in League of Legends, in Lucian vs Seraphine matchups, Seraphine is the better champion with a lower win rate, more champion depth, and a similar amount of utility to help out your allies during teamfights.
Lucian is a somewhat poor counter to Seraphine. Focus your play on maximizing your gold income and taking out objectives. If you do that, you should be able to stand on your own as Lucian against Seraphine.
To learn all of the intricacies of Lucian in order to counter Seraphine during both the early game and mid / late game phases of League of Legends, you should continue reading to gather a few extra tips and tricks for this matchup. If you mind the build and stats displayed above, you will grow your win rate significantly and be closer to League of Legends pro players.
Lucian often accumulates more CS as Seraphine. Champions who on average don't acquire much CS often don't have to have much CS to be valuable teammates, such as support champions. These kinds of champions are capable of scaling well off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, often have to have several high cost items to be effective. In either case, try to do better than the values displayed here to do well.
The most crucial items to prioritize in your Lucian versus Seraphine build include Bloodthirster, Essence Reaver, and Kraken Slayer. When Lucian used at least these three items in his build, he performed much better versus Seraphine than with many other commonly used counter builds. In fact, Lucian had an average winrate of 48.5% when playing against Seraphine with these items in his kit.
To have the greatest probability of beating Seraphine as Lucian, Lucian players should use the Press the Attack, Presence of Mind, Legend: Bloodline, Cut Down, Magical Footwear, and Biscuit Delivery runes from the Precision and Inspiration rune sets. Of all the rune sets we have analyed for Lucian vs Seraphine counters, this set of runes yielded the greatest win rate. Notably, these runes provided a 48.5% winrate overall.
If you want to see Lucian x Seraphine tips and counter builds for a a particular skill level, please select one from the selection menu provided above. By default, the statistics and strategies shown are computed using all matches finished with these champs.