Jax benefits greatly from items that have both Ability Power and Attack Damage such as Guinsoo's Rageblade and Hextech Gunblade.
Jax can Leap Strike to friendly units, including wards. You can use them to plan your escape.
Aatrox's Infernal Chains are easier to exit when running towards the sides or at Aatrox.
Aatrox's attacks are very telegraphed, so use the time to dodge the hit zones.
Keep your distance when Aatrox uses his Ultimate to prevent him from reviving.
The stats shown here clarify some valuable Jax vs. Aatrox counter stats that may help us understand the differences and similarities between this set of champs. As an example, Jax’s KDA ratio ([kills + assists] / deaths) of NaN is more than Aatrox’s ratio of NaN, indicating that Jax may be more central to his team's team fighting capacity than Aatrox..
Jax often has a similar longest killing spree as his opponent does. Typically, he takes less damage than Aatrox. This typically indicates different amounts of tankyness, but it can also illustrate that the champion with more health has less mobility and thus is not able to escape additional damage when poked or engaged.
Both League champs are great. Both champs have their pros and cons. In the game's current meta, Jax usually fairs equally well when trying to fight Aatrox, with a 49.1% win rate. As a result, Jax makes an ok counter to Aatrox.
While Jax does have a lower win rate than Aatrox, when they face off with one another, Jax also has a greater learning curve that makes him a more difficult character to develop with. You still need to be cautious when picking Jax into Aatrox.
Moreover, Jax also has some amount of utility and CC, a similar amount to Aatrox. This often makes her just as valuable during team fights, especially when facing champions with a ton of burst damage.
While there isn't one best champion for every situation in League of Legends, in Jax vs Aatrox matchups, Aatrox is the better champion with a similar win rate, more champion depth, and a similar amount of utility to help out your allied champions during late stage team fights.
Jax is a somewhat poor counter to Aatrox. You will do well by focussing your strategy on keeping up your CS and destroying objectives. If you do that, you should be able to stand on your own as Jax against Aatrox.
To truly master Jax to counter Aatrox during both the early game and mid / late game phases of League of Legends, you should continue reading to learn a few extra tips and tricks for this matchup. If you mind the build and stats displayed above, you should increase your win rate significantly and be closer to League of Legends pro players.
Jax usually gets a similar amount of CS compared to Aatrox. Champions who typically don't take much CS often don't require much CS to be effective, such as support champions. These kinds of champions are able to scale well off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, usually have to have many items to be effective. In either situation, try to exceed the numbers displayed here to do well.
The most important items to focus on in your Jax versus Aatrox build include Guardian Angel, Trinity Force, and Sundered Sky. When Jax combined at least these three pieces in his build, he performed much better countering Aatrox than with most other typical item sets. In fact, Jax had an average win rate of 49.1% when playing against Aatrox with this build.
To have the highest probability of crushing Aatrox as Jax, Jax players should use the Lethal Tempo, Triumph, Legend: Alacrity, Last Stand, Magical Footwear, and Cosmic Insight runes from the Precision and Inspiration rune sets. Out of all the rune combinations we have analyed for Jax vs Aatrox matchups, this combo of runes resulted in the best win rate. Notably, these runes provided a 49.1% winrate overall.
If you would like to see Jax x Aatrox tips and matchup stats and build suggestions for a an individual player tier, please choose one from the selection menu shown above. By default, the statistics and guides displayed are calculated using all games run with these champions.