Smoke Screen can be used both to escape and to set up a kill.
Using Quickdraw to get into range and delivering a point blank Buckshot can do lots of damage.
When he gets a kill or assist, Varus temporarily gains Attack Speed and is much more dangerous.
You'll get bound in place if a tendril from Varus' ultimate, Chain of Corruption, reaches you. You can cause the tendril to die however by running far enough away from it.
If you are affected by Blight, Varus' abilities will deal extra damage to you.
The stats shown here feature some critical Graves against Varus matchup statistics that may help us distinguish the differences and similarities between the two. For instance, Graves’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Varus’s ratio of NaN, showing that Graves may be more central to his team's team fighting potential than Varus..
Graves usually has a similar longest kill spree as his counter does. Commonly, he receives more damage than Varus. This typically indicates differing health capacities, but it can also illustrate that the one champ has less mobility and thus is not able to kite away from further damage when poked or engaged.
Both League champs are great champions. Both champs have their pros and cons. In the game's current meta, Graves usually wins when taking on Varus, with a 52.2% win rate. Thus, Graves makes a good counter to Varus.
While Graves does have a higher winrate than Varus, when on opposite teams, Graves also has a greater level of difficulty that makes him a more difficult champ to develop with. You should be be fine when picking Graves into Varus.
Additionally, Graves has only a small amount of CC and other utility, a similar amount to Varus. This makes her just as valuable during team fights, especially when trying to counter champions with a lot of burst damage.
While there is not one best champion overall in League of Legends, in Graves vs Varus matchups, Graves is the better champion with a noticably higher win rate, more champion depth, and a similar amount of utility to help out your teammates during late stage team fights.
Graves is an above average counter for Varus. You will do well by focussing your strategy on increasing your gold income and taking out objectives. If you are able to do that, you should do very well as Graves against Varus.
If you would like to truly master Graves in order to counter Varus during both the lane and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tricks and insights into this matchup. If you listen to the build and suggestions shown here, you will increase your win rate by a lot and be that much closer to League of Legends pro players.
Graves on average racks up a lot less CS relative to Varus. Champs who on average don't earn much CS often don't need much CS to be effective, such as sup champs. These kinds of champions are able to scale well off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, typically need several high cost items to be effective. In either situation, try to surpass the values shown on this page to do well.
The ideal items to have in your Graves versus Varus build include Youmuu's Ghostblade, The Collector, and Hubris. When Graves incorporated at least these three pieces in his build, he did a lot better vs Varus than with most other typical counter builds. In fact, Graves boasted an average win rate of 52.2% battling Varus with this build.
To have the best probability of beating Varus as Graves, you should take the Fleet Footwork, Triumph, Legend: Alacrity, Coup de Grace, Sudden Impact, and Treasure Hunter runes from the Precision and Domination rune sets. Of all the rune combinations that we analyzed for Graves vs Varus battles, this combo of runes yielded the best win rate. Moreover, these runes averaged a 52.2% win rate overall.
If you need to view Graves vs Varus tips and counter stats for a an individual rank, please select one from the selection menu provided above. If viewing for the first time, the stats and guides displayed are computed using every game completed with both champions.