Smoke Screen can be used both to escape and to set up a kill.
Using Quickdraw to get into range and delivering a point blank Buckshot can do lots of damage.
The stat comparisons shown on this page feature some influential Graves versus Seraphine counter statistics that may help us understand the distinctions between this pair of champions. As an example, Graves’s KDA ratio ([kills + assists] / deaths) of NaN is more than Seraphine’s KDA ratio of NaN, highlighting that Graves may be more central to his team's team fighting capability than Seraphine. This observation is largely a result of the difference in kills.
Graves normally has a much larger longest killing spree than his foe does. Commonly, he takes more damage than Seraphine. This commonly reflects different amounts of tankyness, yet it can also show that the one champion has less agility and thus is not able to flee from further damage when poked or engaged.
Both League of Legends champions are great. Both have their pros and cons. In the game's current meta, Graves usually fairs equally well when playing against Seraphine, with a 49.7% win rate. As a result, Graves makes an ok counter to Seraphine.
While Graves does have a lower win rate compared to Seraphine, when they face off with one another, Graves also has a much greater difficulty level that makes him a more complex champ to pick up and master. You still need to be cautious when picking Graves into Seraphine.
Furthermore, Graves has only a small amount of CC and other utility, a similar amount to Seraphine. This makes her just as valuable during team fights, especially when fighting champions with a ton of burst damage.
While there isn't a single best champion in League of Legends, in Graves vs Seraphine matchups, Seraphine is the better champ with a similar win rate, more champion depth, and a similar amount of utility to help out your teammates during teamfights.
Graves is a somewhat poor counter for Seraphine. You will do well by focussing your tactics on maximizing your CS and taking out objectives. If you do that, you should be able to stand on your own as Graves against Seraphine.
To truly master Graves in order to counter Seraphine during both the lane and mid / late game phases of League of Legends, you should continue reading to gather a few extra lessons on this matchup. If you mind the build and tips displayed here, you should grow your win rate significantly and be that much closer to League of Legends pro players.
Graves typically racks up less CS as Seraphine. Champs who typically don't acquire much CS usualy don't need much CS to be effective, such as supports. They are able to scale well off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, usually have to have many items to be effective. In either situation, try to do better than the numbers reported on this page to do well.
The top items to prioritize in your Graves versus Seraphine build include Youmuu's Ghostblade, The Collector, and Hubris. When Graves incorporated at least these three items in his build, he performed significantly better vs. Seraphine than with most other commonly used builds. In fact, Graves boasted an average win rate of 49.7% when countering Seraphine with this build.
To have the highest chance of annihilating Seraphine as Graves, Graves players should use the Dark Harvest, Sudden Impact, Zombie Ward, Treasure Hunter, Legend: Alacrity, and Triumph runes from the Domination and Precision rune sets. Of all the rune builds players picked for Graves vs Seraphine face-offs, this combination of runes yielded the greatest win rate. Moreover, these runes provided a 49.7% win rate overall.
By default, tips, stats, and builds on how to beat Seraphine as Graves are displayed for all ranked divisions. To scope the statistics and builds to a particular skill level, you can use the selection menu located earlier on the page.