Garen is only constrained by cooldowns, making items such as Black Cleaver very effective for him.
Garen's regeneration greatly increases if he can avoid receiving damage for several seconds.
Judgment deals maximum damage when only hitting a single target. For effective trading, try to position such that only the enemy champion is hit.
Nasus is prone to being kited. Try not to engage him at full Health.
Max rank Wither is a very effective counter to Attack Damage characters, so try to avoid getting caught alone by it.
While transformed by his ultimate, Nasus is stronger than most champions in the League. Engage him only if you have a clear advantage.
The stats shown here feature several valuable Garen vs. Nasus counter statistics that may help us understand the differences and similarities between the two. For instance, Garen’s KDA ratio ([kills + assists] / deaths) of NaN is better than Nasus’s KDA ratio of NaN, indicating that Garen may be more central to his team's team fighting effectiveness than Nasus..
Garen normally has a slightly larger longest kill spree than his enemy does. Typically, he takes less damage than Nasus. This often reflects different amounts of tankyness, but it can also indicate that the one champion has less agility and thus is unable to kite away from additional damage when poked or engaged.
Both League of Legends champions are great. Both have their pros and cons. In League's current meta, Garen usually wins when playing against Nasus, with a 51.2% win rate. Therefore, Garen makes a good counter to Nasus.
While Garen does have a higher winrate than Nasus, when on opposite teams, Garen also has a lower difficulty level that makes him a less time consuming champion to develop with. You should be careful when picking Garen into Nasus.
Furthermore, Garen also has almost no amount of utility and CC, a similar amount to Nasus. This often makes her just as valuable during team fights, especially when fighting champions with a ton of burst damage.
While there is not a single best champion in League of Legends, in Garen vs Nasus matchups, Garen is the better champion with a higher win rate, less champion complexity, and a similar amount of utility to help out your allies during team fights.
Garen is a decent counter for Nasus. Focus your play on increasing your CS and clearing objectives. If you do that, you should be able to stand on your own as Garen against Nasus.
To learn all of the intricacies of Garen in order to counter Nasus during both the lane and mid / late game phases of League of Legends, you should keep reading to pick up a few extra lessons on this matchup. If you mind the build and suggestions shown here, you will grow your win rate significantly and be that much closer to League of Legends pro players.
Garen usually picks up a similar amount of CS as Nasus. Champs who on average don't get many minion kills typically don't need much CS to be effective, such as supports. These kinds of champions are able to scale properly off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, typically need several high cost items to be effective. In either case, try to do better than the numbers shown on this page to do well.
The best items to have in your Garen versus Nasus build consist of Trinity Force, Hullbreaker, and Dead Man's Plate. When Garen used at least these three items in his build, he did a lot better countering Nasus than with most other typical item sets. In fact, Garen boasted an average win rate of 51.2% when playing against Nasus with this counter build.
To have the highest probability of vanquishing Nasus as Garen, you should use the Phase Rush, Nimbus Cloak, Celerity, Gathering Storm, Second Wind, and Overgrowth runes from the Sorcery and Resolve rune sets. Out of all the rune builds players chose for Garen vs Nasus battles, this order of runes resulted in the best win rate. In fact, these runes provided a 51.2% win rate overall.
If you need to view Garen x Nasus tips and counter stats for a an individual division, please select one from the selection menu above. By default, the statistics and guides displayed are computed using all rounds finished with these champs.