You can release Shield of Durand even while crowd controlled.
You can use the minimap ally icons to cast Hero's Entrance.
You can use the step back from Justice Punch to dodge enemy spells.
If you're a physical damage character stay behind your allies when fighting Malphite. Ground Slam can significantly reduce your damage output.
Malphite is one of a couple tanks who are capable of jungling. Watch out if he gets Smite.
The stats provided here clarify some influential Galio against Malphite matchup statistics that can help us figure out the differences and similarities between the two. For instance, Galio’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Malphite’s ratio of NaN, demonstrating that Galio may be more central to his team's team fighting capability than Malphite..
Galio often has a slightly larger longest kill spree than his counter does. Commonly, he takes a similar amount of damage to Malphite. This often reflects differing health capacities; however, it can also imply that the champion with more HP has less agility and thus is unable to flee from additional harm when engaged or poked.
Both League champions are great. Both have their strengths, weaknesses, and counters. In the game's current meta, Galio usually wins when playing against Malphite, with a 52.2% win rate. Thus, Galio makes a good counter for Malphite.
While Galio does have a higher win rate compared to Malphite, when on opposite teams, Galio also has a much greater level of difficulty that makes him a more difficult champion to pick up and master. You should be be fine when picking Galio into Malphite.
Furthermore, Galio also has some amount of utility and CC, a similar amount to Malphite. This makes her just as valuable during teamfights, especially when fighting champions with a lot of burst damage.
While there isn't a single best champion for every situation in League of Legends, in Galio vs Malphite matchups, Galio is the better champion with a noticably higher win rate, more champion depth, and a similar amount of utility to help out your team members during team fights.
Galio is an above average counter to Malphite. Make sure you focus your actions on keeping up your gold and cs and taking out objectives. If you are able to do that, you should be able to stand on your own as Galio against Malphite.
If you would like to truly master Galio in order to counter Malphite during both the early game and mid / late game phases of League of Legends, you should continue reading to learn a few extra lessons on this matchup. If you listen to the build and tips displayed here, you will grow your win rate significantly and be closer to League of Legends pro players.
Galio on average gets a similar amount of CS relative to Malphite. Champs who on average don't acquire many minion kills usualy don't require much CS to be effective, such as sup champs. They are able to scale well off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, often have to have several high cost items to be effective. In either case, try to surpass the values shown here to do well.
The most important items to prioritize in your Galio versus Malphite build include Rabadon's Deathcap, Shadowflame, and Stormsurge. When Galio incorporated at least these three items in his build, he performed much better when fighting Malphite than with many other common builds. In fact, Galio boasted an average winrate of 52.2% battling Malphite with this build.
To have the best chance of vanquishing Malphite as Galio, Galio players should use the Aftershock, Shield Bash, Second Wind, Overgrowth, Biscuit Delivery, and Cosmic Insight runes from the Resolve and Inspiration rune sets. Of all the rune builds players chose for Galio vs Malphite battles, this set of runes yielded the best win rate. In fact, these runes gave a 52.2% win rate overall.
If you would like to view Galio versus Malphite tips and counter stats for a a specific player tier, please choose one from the selection menu above. By default, the statistics and strategies given are computed using all matches run with these champs.