If Draven doesn't move, Spinning Axe will fall near his present location. It will fall directly on him, or just to the right or left.
If Draven does move after attacking, Spinning Axe will lead him in the direction of his movement. Use this to control where the Spinning Axe will go.
The stats provided here clarify several valuable Draven vs. Bel'Veth matchup stats that may help you understand the differences and similarities between this set of champions. As an example, Draven’s KDA ratio ([kills + assists] / deaths) of NaN is better than Bel'Veth’s ratio of NaN, showing that Draven may be more central to his team's team fighting capability than Bel'Veth..
Draven typically has a slightly larger longest kill spree than his foe does. Typically, he takes less damage than Bel'Veth. This often reflects differing health capacities, yet it can also show that the champion with increased HP has less mobility and thus is unable to escape additional damage when engaged or poked.
Both League of Legends champs are great. Both have their pros and cons. In League's current meta, Draven usually fairs equally well when trying to fight Bel'Veth, with a 49.8% win rate. Thus, Draven makes an ok counter for Bel'Veth.
While Draven does have a lower win rate compared to Bel'Veth, when they face off with one another, Draven also has a lower difficulty level that makes him a less complex champ to learn and master. You still need to be cautious when picking Draven into Bel'Vethas his relative depth means you may not be able to unleash his full potential without a significant amount of practice beforehand.
Moreover, Draven also has a good amount of CC and other utility, a similar amount to Bel'Veth. This often makes her just as valuable during teamfights, especially when fighting champions with a ton of burst damage.
While there is not one best champion for every situation in League of Legends, in Draven vs Bel'Veth matchups, Bel'Veth is the better champion with a similar win rate, less champion complexity, and a similar amount of utility to help out your team members during teamfights.
Draven is a somewhat poor counter to Bel'Veth. Focus your gameplay on keeping up your gold and cs and taking out objectives. If you can do that, you should do very well as Draven against Bel'Veth.
To truly master Draven in order to counter Bel'Veth during both the laning and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tricks and insights into this matchup. If you mind the build and tips displayed here, you will increase your win rate by a lot and be that much closer to League of Legends pro players.
Draven often accumulates much more CS relative to Bel'Veth. Champs who typically don't acquire many minion kills often don't have to have much CS to be effective, such as support champions. They are capable of scaling well off of their skills, stats, and first items alone. Yet, champs with a lot of CS, such as hyper-carries, usually have to have several high cost items to be effective. In either situation, try to surpass the numbers shown on this page to do well.
The best items to focus on in your Draven versus Bel'Veth build include Bloodthirster, The Collector, and Hubris. When Draven bought at least these three items in his build, he did a lot better versus Bel'Veth than with most other common counter builds. In fact, Draven boasted an average winrate of 49.8% when playing against Bel'Veth with these items in his kit.
To have the highest probability of defeating Bel'Veth as Draven, you should use the Lethal Tempo, Presence of Mind, Legend: Bloodline, Last Stand, Eyeball Collection, and Treasure Hunter runes from the Precision and Domination rune sets. Of all the rune sets that we analyzed for Draven vs Bel'Veth LoL games, this mixture of runes resulted in the best win rate. In fact, these runes averaged a 49.8% win rate overall.
If you would like to see Draven vs Bel'Veth tips and builds for a an individual division rank, please select one from the selection menu provided above. At first, the statistics and strategies shown are computed using all games completed with these champions.