You can use Brand's abilities in a variety of combinations to maximize his damage in different situations.
You can deter enemies from standing near their minions by setting them ablaze, due to Conflagration.
Pyroclasm bounces randomly between enemies, so try to cast it on a small group of enemies if you want to hit the same target multiple times.
Spread out when you see Sona so she can't make your entire team dance.
Kill Sona first, as she will heal up her team if left alone for too long.
The stats shown on this page feature some critical Brand vs. Sona matchup statistics that may help you appreciate the differences and similarities between the two. Brand’s KDA ratio ([kills + assists] / deaths) of NaN is more than Sona’s ratio of NaN, demonstrating that Brand may be more central to his team's team fighting capacity than Sona. This observation is in large part a result of the difference in kills.
Brand normally has a slightly larger longest kill spree than his counter does. On average, he takes more damage than Sona. This is usually reflective of different amounts of tankyness; however, it can also hint that the one champion has less agility and thus is unable to flee from additional damage when engaged or poked.
Both League champs are great. Both champs have their strengths, weaknesses, and counters. In League's current meta, Brand usually wins when taking on Sona, with a 51.2% win rate. Thus, Brand makes a good counter to Sona.
While Brand does have a higher win rate than Sona, when on opposite teams, Brand also has a greater difficulty level that makes him a more time consuming character to learn and master. You should be careful when picking Brand into Sona.
Furthermore, Brand has some amount of utility and CC, a similar amount to Sona. This makes her just as valuable during team fights, especially when trying to counter champions with a ton of burst damage.
While there is not one best champion for every situation in League of Legends, in Brand vs Sona matchups, Brand is the better champion with a higher win rate, similar champion depth, and a similar amount of utility to help out your teammates during team fights.
Brand is a decent counter for Sona. Focus your strategy on increasing your gold and cs and taking out objectives. If you can do that, you should do very well as Brand against Sona.
If you would like to learn all of the intricacies of Brand to counter Sona during both the lane and mid / late game phases of League of Legends, you should keep reading to learn a few extra tips and tricks for this matchup. If you mind the build and tips shown above, you will grow your win rate significantly and be closer to League of Legends pro players.
Brand typically gets more CS relative to Sona. Champions who typically don't acquire much CS usualy don't require much CS to be effective, such as support champions. These kinds of champions are able to scale properly off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, often have to have several high cost items to be effective. In either situation, try to surpass the numbers reported on this page to do well.
The best items to focus on in your Brand versus Sona build consist of Rylai's Crystal Scepter, Cryptbloom, and Liandry's Torment. When Brand combined at least these three pieces in his build, he performed much better vs Sona than with most other typical builds. In fact, Brand boasted an average win rate of 51.2% when countering Sona with this build.
To have the greatest likelihood of crushing Sona as Brand, you should equip the Dark Harvest, Cheap Shot, Eyeball Collection, Treasure Hunter, Cosmic Insight, and Magical Footwear runes from the Domination and Inspiration rune sets. Out of all the rune sets players used for Brand vs Sona battles, this composite of runes resulted in the highest win rate. Notably, these runes provided a 51.2% win rate overall.
If you need to view Brand x Sona tips and builds for a a particular rank, please select one from the selection menu shown above. By default, the stats and strategies given are calculated using every game with data with these champs.