Initiate team fights using Charm, and chase down stragglers with Spirit Rush.
Spirit Rush enables Ahri's abilities, it opens up paths for Charm, helps double hitting with Orb of Deception, and closes to make use of Fox-Fire.
Use Charm to set up your combos, it will make landing Orb of Deception and Fox-Fire dramatically easier.
If Shaco is doing well early-game, it is worth the investment to place Stealth Wards near his Jungle camps.
If Shaco uses Deceive to enter a fight he won't be able to quickly use it again to get away. Work with your team to quickly focus him down.
The stat comparisons shown here underscore several critical Ahri vs. Shaco counter stats that may help you interpret the differences between the two. Ahri’s KDA ratio ([kills + assists] / deaths) of NaN is more than Shaco’s ratio of NaN, highlighting that Ahri may be more central to her team's team fighting capacity than Shaco..
Ahri typically has a similar longest killing spree as her counter does. Commonly, she takes less damage than Shaco. This often reflects differing health capacities, but it can also illustrate that the champion with increased HP has less mobility and thus is unable to kite away from further harm when poked or engaged.
Both League champs are great champions. Both champs have their pros and cons. In League's current meta, Ahri usually loses when taking on Shaco, with a 47.0% win rate. Thus, Ahri makes a bad counter to Shaco.
While Ahri does have a lower winrate compared to Shaco, when on opposite teams, Ahri also has a much lower level of difficulty that makes her a less time consuming character to learn and master. You should be very concerned when picking Ahri into Shaco.
Additionally, Ahri has a good amount of CC and other utility, a similar amount to Shaco. This makes her just as valuable during teamfights, especially when trying to counter champions with a lot of burst damage.
While there is not one best champion in League of Legends, in Ahri vs Shaco matchups, Shaco is the better champ with a much lower win rate, less champion complexity, and a similar amount of utility to help out your allied champions during late stage team fights.
Ahri is a garbage counter to Shaco. Make sure you focus your strategy on increasing your gold and cs and taking out objectives. If you are able to do that, you should hold your own as Ahri against Shaco.
To truly master Ahri in order to counter Shaco during both the laning and mid / late game phases of League of Legends, you should keep reading to gather a few extra lessons on this matchup. If you mind the build and suggestions displayed here, you should increase your win rate significantly and be closer to League of Legends pro players.
Ahri typically accumulates much more CS as Shaco. Champions who on average don't take many minion kills usualy don't have to have much CS to be valuable teammates, such as supports. They are capable of scaling properly off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, usually need several high cost items to be effective. In either case, try to exceed the numbers displayed here to do well.
The most important items to use in your Ahri versus Shaco build include Malignance, Zhonya's Hourglass, and Shadowflame. When Ahri bought at least these three pieces in her build, she did much better vs. Shaco than with many other common builds. In fact, Ahri had an average win rate of 47.0% when countering Shaco with these items in her kit.
To have the best likelihood of annihilating Shaco as Ahri, Ahri players should equip the Electrocute, Taste of Blood, Eyeball Collection, Ultimate Hunter, Manaflow Band, and Transcendence runes from the Domination and Sorcery rune sets. Out of all the rune sets we have analyed for Ahri vs Shaco face-offs, this composite of runes yielded the highest win rate. In fact, these runes averaged a 47.0% win rate overall.
If you need to view Ahri x Shaco tips and counter builds for a a particular rank, please choose one from the selection menu displayed above. By default, the stats and guides displayed are computed using every round played with these champs.