Cast World Ender when you are sure you can force a fight.
Use Umbral Dash while casting The Darkin Blade to increase your chances of hitting the enemy.
Crowd Control abilities like Infernal Chains or your allies' immobilizing effects will help you set up The Darkin Blade.
Leaving the Smoke Screen's area of effect removes the harmful effect immediately.
Graves deals mostly physical damage so Armor is an effective counter.
The stat comparisons shown on this page feature several valuable Aatrox versus Graves matchup stats that may help you realize the distinctions between the pair. Aatrox’s KDA ratio ([kills + assists] / deaths) of NaN is more than Graves’s KDA ratio of NaN, demonstrating that Aatrox may be more central to his team's team fighting capability than Graves..
Aatrox typically has a slightly smaller longest kill spree than his opponent does. On average, he takes more damage than Graves. This is usually reflective of different amounts of tankyness; however, it can also indicate that the champ with higher health has less mobility and thus is not able to kite away from additional damage when engaged or poked.
Both LoL champions are great champions. Both have their pros and cons. In the game's current meta, Aatrox usually fairs equally well when facing off against Graves, with a 49.9% win rate. Thus, Aatrox makes an ok counter to Graves.
While Aatrox does have a lower win rate compared to Graves, when they face off with one another, Aatrox also has a greater difficulty level that makes him a more difficult champion to learn and master. You should be careful when picking Aatrox into Graves.
Additionally, Aatrox also has almost no amount of utility and CC, a similar amount to Graves. This often makes her just as valuable during teamfights, especially when fighting champions with a ton of burst damage.
While there is not one best champion overall in League of Legends, in Aatrox vs Graves matchups, Graves is the better champion with a similar win rate, more champion depth, and a similar amount of utility to help out your allies during teamfights.
Aatrox is a somewhat poor counter for Graves. Focus your actions on maximizing your CS and taking out objectives. If you are able to do that, you should do very well as Aatrox against Graves.
To learn all of the intricacies of Aatrox in order to counter Graves during both the early game and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tricks and insights into this matchup. If you mind the build and stats shown here, you will increase your win rate by a lot and be that much closer to League of Legends pro players.
Aatrox on average picks up much more CS as Graves. Champions who on average don't earn many minion kills usualy don't have to have much CS to be valuable teammates, such as support champions. They are able to scale properly off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, typically require many items to be effective. In either case, try to surpass the numbers reported here to do well.
The most crucial items to focus on in your Aatrox versus Graves build consist of Guardian Angel, Spear of Shojin, and Sundered Sky. When Aatrox used at least these three pieces in his build, he did a lot better vs. Graves than with most other commonly used counter builds. In fact, Aatrox boasted an average winrate of 49.9% when playing against Graves with this build.
To have the highest probability of vanquishing Graves as Aatrox, Aatrox players should take the Conqueror, Triumph, Legend: Alacrity, Last Stand, Bone Plating, and Revitalize runes from the Precision and Resolve rune sets. Out of all the rune combinations that we analyzed for Aatrox vs Graves matchups, this order of runes resulted in the highest win rate. In fact, these runes averaged a 49.9% win rate overall.
If you want to get Aatrox vs Graves tips and counter builds for a a particular skill level, feel free to select one from the selection menu above. If viewing for the first time, the stats and strategies shown are calculated using all games run with both champs.